Intensive Week - Tools

Rubika - Supinfogame
UnityC#Tooling
2019

In December 2019, fourth year at Rubika - Supinfogame, we had an Intensive Week about Tooling, a week where we have 1 or 2 days of course and then we have to make a game using what we learned.

During that Intensive Week, we had to make a Breakout game and design some tools to make it easier to create game levels, blocks and bonuses/maluses.


Here is what I did:

Intensive Week - Tools result
Tools